@startuml
sprite $cloud9 [48x48/16] {
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}


!define DEV_CLOUD9(_alias) ENTITY(rectangle,black,cloud9,_alias,DEV CLOUD9)
!define DEV_CLOUD9(_alias, _label) ENTITY(rectangle,black,cloud9,_label, _alias,DEV CLOUD9)
!define DEV_CLOUD9(_alias, _label, _shape) ENTITY(_shape,black,cloud9,_label, _alias,DEV CLOUD9)
!define DEV_CLOUD9(_alias, _label, _shape, _color) ENTITY(_shape,_color,cloud9,_label, _alias,DEV CLOUD9)
skinparam folderBackgroundColor<<DEV CLOUD9>> White
@enduml